With all of this chaos around, I decided to play with one of the most scariest unit in the history of Vanguard: Cosmic Regalia, CEO Yggdrasil.
Apparently, with some simple modifications to the deck, you can actually make you make some real damage while trolling your opponent.
1x Regalia of Prayers, Pray Angel
4x Regalia of Far-sight, Clear Angel
4x Mirror Regalia, Achlis
4x Regalia of Compassion, Eir
4x Cold Blast Regalia, Svalinn
4x Witch of Oranges, Valencia
3x Ordain Owl
2x Exorcism Regalia, Shiny Angel
4x Regalia of Fate, Norn
4x Twilight Regalia, Hesperis
3x Witch of Grapes, Grappa
4x Regalia of Wisdom, Angelica
4x Cosmic Regalia, CEO Yggdrasil
4x Sacred Flame Ultimate Regalia, Demeter
4x Prehistoric Regalia, Urth
4x Goddess of Seven Colors, Iris
4x Sky-dome Battle Maiden, Hanasatsuki
When started to make this deck, I thought it would be a simple upgrade but, it turned out to be more than that. After each couple of games, I found myself of removing more and more from the original deck and changing it for other units turning it into a whole new deck with a new strategy,
Basically, in this deck, the drop zone becomes buffer zone for your soul. With some neat skills you put the cards you need into the drop zone and then add them into your soul. Then, through some early soulblasting, you can can move the cards which you will need in your drop zone. Afterwards, you power up Cosmic Regalia, CEO Yggdrasil to the maximum, and then make one attack, which will hit and win the game.
The first task is to thin your deck as much as possible. This is why I play 4 Cold Blast Regalia, Svalinn. It is a Quintet Wall, and will send you a great chunk of cards to the drop zone. Witch of Oranges, Valencia and Witch of Grapes, Grappa can help you as well as they will allow you to soulcharge two per each when soulblasted. Sacred Flame Ultimate Regalia, Demeter can be of assistance since when attacking, it allows you to soulcharge three and not to mention it's triple drive.
Often, some cards you'll need into the soul, will end up in your hand. You can use them to guard early, which is not only desirable, but necessary. You need to control your damage to maximum. Take damage where there is no possibility of guarding and/or the attack will require a huge amount of resources to guard. This is an important and practically, the key in winning the game.
The second task is to sort the cards out: the ones you need into the soul and the ones you need into the drop zone. Let's start with Goddess of Seven Colors, Iris which is a G-Guardian of the deck that gains +5000 shield when called to GC if you put three units from your drop zone to the soul. Exorcism Regalia, Shiny Angel has a similar skill: when you call her, you can choose up to three Regalia units and put them soul.
Prehistoric Regalia, Urth takes the skill to whole new level, allowing you to return all Regalia units from the drop zone into the the soul (pretty awesome) when you stride her. Furthermore, at a price of a soulblast 6, it gains +10.000 power and an extra crit. It's an average skill but the true purpose of this skill is to sort out the cards you'll need in the soul and the ones you'll need into the drop zone.
And here comes into the play one of the most trolling units of the deck is of course, Ordain Owl. To stride, you usually, discard a grade 3. Ordain Owl, by returning a grade 3 Regalia from your drop zone, allows you to give a grade 3 Regalia +5000 power. So this why all grade 3 Regalia units need to be into the drop zone (I hope you see the trolling part)
Speaking of power, Mirror Regalia, Achlis and Regalia of Fate, Norn also gives +5000 power but when soulblasted and this why, you will need them to be into the soul when attacking with Cosmic Regalia, CEO Yggdrasil.
The reason why I use Regalia of Wisdom, Angelica in this deck, besides being a target for Ordain Owl and a free +2 cards in your hand, it's an an assured +10.000 to your vanguard (which can spike up to +25.000 power).
Overall, I can say that the deck is highly competitive and, even though has suffered many changes, the true core still remains the same. Handling it, at the beginning, might be hard but after some games you will master it.