Tuesday, May 27, 2014

Vaalvraave the Destroyer.

 Blau is a Nova Grappler sub-clan that has debuted as a ride chain in the very first set. The last two seasons have been crazy enough with developing the Beast Deities which ended up in 13th set getting two crossbreak rides for the same card and on 6th June will come a the adios set for Break Ride and Limit Break for Nova Grappler.
 The Extra Boosters adds up more crossrides making the Nova Grappler clan the leading clan when comes to the number of crossrides. Now, the most charming crossride that comes in this set is Galaxy Blaukluger.
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2) & Choose two «Nova Grappler» from your hand, and discard them] When an attack by your vanguard or rear-guard with "Blau" in its card name hits a vanguard, you may pay the cost. If you do, [Stand] all of your units in the same column as this unit. This ability cannot be used for the rest of that turn. (This ability cannot be used even if the cost is not paid.)
[CONT](VC):If you have a card named "Stern Blaukluger" in your soul, this unit gets [Power]+2000.

[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)
 I didn't know why is this unit charming until I started to play it. For some reason, it makes me to choose it whenever I have the mood for a fun cardfight. Also, that super mecha look. I never watched Gundam but I watched Kakumeiki Vaalvraave and for me, it would make an awesome Vaalvraave.
 Now for some people the skill may be confusing. Basically, if a Blau rearguard hits the vanguard and he is standing, you can't use his skill. That means you attack with your vanguard first.
 Grade 0:17
1x Morgenrot
12x critical triggers
4x heal triggers.

Grade 1:15
4x Blau Dunkelheit (PG)
3x Tough Boy (8k vanilla)
3x Clay-doll Mechanic
3x Dancing Wolf
2x Stoic Hani

Grade 2:11
4x Blaukluger
4x Mars Blaukluger
3x Jupiter Blaukluger.

Grade 3: 7
3x Stern Blaukluger
4x Galaxy Blaukluger
 The deck offers early pressure with Morgenrot, Blaukluger, Mars Blaukluger, Stern Blaukluger and late game the pressure is offered by Galaxy Blaukluger

 Morgenrot is a good starter for those who don't want to run the original Blau chain (it's great but not that great.) If you happen to hit with you Blau vanguard  your opponent's vanguard than you peek at top three and add one unit with "Blau" in it's name and it doesn't need to boost the attack. Also it happens we have from what to choose. For some reason, whenever I apply it skills, I always get Blau Dunkelheit which, for me that is , is great addition to my defence. And sbecause of this, I run twelve critical triggers. Draws are great but sometimes, they're better not to be in the deck because they might get in the way

Now the best unit to have in the back row of the Galaxy Blaukluger is either Tough Boy which makes the sweet number 21k or Dancing Wolf which gains +3000 power when he stands making the second attack more powerfull. Clay-Doll Mechanic is an on-call unflipper (when called, it allows you to unflip one card from your damage zone. ) The skill is ghreat considering we have some heavy counterblast here. Stoic Hani is a grade 1 self-damager. We all know the pain of the limit break 4 and the self-damager is softens that pain a little bit. Besides Blau Dunkelheit there is no other Blau unit. Will this affect you?Answer: no. The front row is composed, most of the times, by grade two and three and in this deck these two sections are composed by Blau's as you can see..
 Moving on to the grade two line-up Blaukluger + Morgenrot is an awesome combo. As a vanguard, if the attack hits, it allows you unflip one card from your damage zone and with Morgenrot online, well, a free +1 of your choice. Now, Mars Blaukluger is one of the reasons why people guard the vanguard attack. By counterblasting one, you can stand him if the Blau vanguard hits the your opponents vanguard. Well, if you think I run this because of his skill, well, you are so wrong. I run it because it has "Blau" in it's name people. The skill is good for an early rush or for pushing
the damage but that if you can afford it but no more. Now. moving on to the grade three line-up.
 The crossride version of the deck is much better than the break ride one. First of all, Galaxy Blaukluger and Mond Blaukluger don't synergize with each other considering the Galaxy and Mond skill. Second, the crossride defence is very usefull against decks which usually, rearguard attacks tend to be 21k. This messes up your opponent strategy quite a bit and more if their row is no more than 17k.

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